LaPingas
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Hi,
Recently I saw in Wii U USB Helper that the option to get Gamecube games was added.
But, I heard you still need the game's ISO file in order to make it work.
Can somebody explain me how it works? Do I really need to provide the ISO file?
Where do I place the ISO file in order for the app to use it for the game?
Are the pre-made assets consistent, or there's a scenario where for example if I choose one game it will make the banner VC-style and if I choose another game it will make it with Nintendont logo?
Will it reverse L&R with ZL&ZR, like the option given in the WiiVC script?
Thanks from ahead
W
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It doesn't really let you download gamecube games, it pretty much convert your gamecube Iso that you have already "ripped" and turns it into a wii u installable format.
LaPingas
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wolf-snake said:
It doesn't really let you download gamecube games, it pretty much convert your gamecube Iso that you have already "ripped" and turns it into a wii u installable format.
I kinda understand it, the first question was just to make sure
Do you know how it really goes? (refer to the other questions in op)
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LaPingas said:
I kinda understand it, the first question was just to make sure
Do you know how it really goes? (refer to the other questions in op)
pfftt i don't know how it works other than you drag and drop the Iso where the program tells you. i think it will be better to ask at the Wii U USB Helper thread.
LaPingas
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wolf-snake said:
pfftt i don't know how it works other than you drag and drop the Iso where the program tells you. i think it will be better to ask at the Wii U USB Helper thread.
OK, still thanks.
If I won't get any answer on those questions, I will try asking in the Wii U USB Helper thread
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did the wii u get support for launching gamecube games from home menu recently?
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xdarkmario said:
did the wii u get support for launching gamecube games from home menu recently?
.. yeah. Also with gamepad support.
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THYPLEX
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One question :
If i have the save file (Nintendont) of mario the Millennium portal , can i inject it too together with the iso with USB helper ?
LaPingas
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THYPLEX said:
One question :
If i have the save file (Nintendont) of mario the Millennium portal , can i inject it too together with the iso with USB helper ?
I think it still uses the saves from the SD card.
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LaPingas said:
I think it still uses the saves from the SD card.
Nintendont emulates the all memory card , not just a save of a single game :'(
I don't want to start again paper Mario for gamecube , 'cause it's not so short
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LaPingas said:
.. yeah. Also with gamepad support.
well ill be damned, bout time.
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THYPLEX said:
Nintendont emulates the all memory card , not just a save of a single game :'(
I don't want to start again paper Mario for gamecube , 'cause it's not so short
What format your save is and where do you use it?
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LaPingas said:
.. yeah. Also with gamepad support.
"With Gamepad Support", you mean using the Gamepad as a controller and as the screen?
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nintendoom said:
"With Gamepad Support", you mean using the Gamepad as a controller and as the screen?
Yeah.. gamepad controls.
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LaPingas said:
What format your save is and where do you use it?
I's a .raw file , It means that Nintendont is emulating the whole gamecube Memory card , because the Wii u doesn't have the GameCube savecard slot to use the original Memory card
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THYPLEX said:
I's a .raw file , It means that Nintendont is emulating the whole gamecube Memory card , because the Wii u doesn't have the GameCube savecard slot to use the original Memory card
I've experienced with Nintendont and iirc it makes a raw file for every single game.
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LaPingas said:
I've experienced with Nintendont and iirc it makes a raw file for every single game.
And i can use it to inject it with the game ?
How can i do that ?
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THYPLEX said:
And i can use it to inject it with the game ?
How can i do that ?
About gc saves: just create a 'saves' folder on root of your wiiu' sd and put raw file of your game inside it (note that raw file must be named as game's id that you wanna use the save - let's say, for example, you wanna use Super Mario Strikers' save, since it's game id is G4QE, the raw's file name must be 'G4QE.raw'). Use Dolphin emulator to manage your Memory Card .raw files.
For GC/Wii injection, use this: https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/ or just download an already converted game from sites that allow iso downloads (which you must find on your own).
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Machow8 said:
About gc saves: just create a 'saves' folder on root of your wiiu' sd and put raw file of your game inside it (note that raw file must be named as game's id that you wanna use the save - let's say, for example, you wanna use Super Mario Strikers' save, since it's game id is G4QE, the raw's file name must be 'G4QE.raw'). Use Dolphin emulator to manage your Memory Card .raw files.
For GC/Wii injection, use this: https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/ or just download an already converted game from sites that allow iso downloads (which you must find on your own).
There's a tutorial to convert my save from Nintendont to a save that's gonna be injected with the game ?
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THYPLEX said:
There's a tutorial to convert my save from Nintendont to a save that's gonna be injected with the game ?
No need to convert it, since converted gc games with script from url i showed here don't work that way: just make sure that .raw file just have the save of the game which you'll use for. For that, use built-in Dolphin emulator's Memory Card managment system to remove all saves that are inside it and just keep the save you need for converted gc game.